showing 5 games

name arrow_downwardpublisher(developer)yeartagsdescription
Agar.io  Agario201? amoeboidprotagonist componentjettisoning ecmascript expandingbody free html5 ingameadvertising lutris microscopic midastouch mp-ffa mp-teams sizeispower swarmprotagonist undirected Simple competitive arcade-like game, you have to eat and avoid to be eaten, and climb to the top becoming the master of blob-fagociting. Is harder than its sounds.

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BatMUD Balanced Alternative Techniques ry1994 adv-intermediary adv-xpdistr charactercreation classbased corpselooting genderchoice guild itemlock java magic mode-hardcore mud sorcery specieschoice telnet undirected xp-exploration xp-kills Originally BatMUD was like any other MUD, but at some point they seem to have diverged and created their own client with no visible information on how to connect with regular mud clients anymore. Although they do provide alternate version (HardCore BatMUD) to which you [i]can[/i] connect with regular MUD clients, but the drawback is that death is permanent in it (hence "hardcore"). labelimageminimize
Delphine MUD delphine1997 adv-intermediary charactercreation genderchoice guild medieval mud specieschoice telnet undirected labelminimizeminimize
Geas -2001 bows classless clothing elves formations humanoidanimals hygiene inventory lpmud medieval meleeweapons mud roleplay rp-enforced rp-levelless sauroids shopping specieschoice statdecay telnet thoroughfares undirected weathereffects xp-literal A true role-playing game for a change (focus on actual role-play instead of console RPG hack&slash xp mongering), and one where you learn only the things you practice, e.g. you learn to recognize herbs by harvesting them and using them, you learn to use swords by participating in combat with them, you learn to skin animals by... skinning animals, etc. There's no generic experience points to distribute after each level (there aren't even any real levels for that matter). labelimageminimize
ZombieMUD ZombieMUD1994 adv-intermediary adv-xpdistr charactercreation classbased corpselooting elementals energyregen femaleprotagonist genderchoice guild inorganics interactivepurgatory inventory itemlock magic maleprotagonist monsters mud mystics pets piecemealcreatures psychicpowers psychics respec scarring shopping specieschoice superclass telnet unarmedfighting undead undirected xp-kills zombies [b]pets[/b] - not all characters have them, but for rangers it is an animal companion, for mages it's their humanoid familiar, for necromancers it's their frankenstein (once they collect enough corpses to build it), for warlocks its their demon, and so on.
[b]adv-redistr[/b] - reincarnation
[b]scarring[/b] - a very poor case, these appear only from death and can be removed at a cost.
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